Introduction to the National CyberPatriot Competition. Leilehua has qualified for the finals in Washington D.C. for 2 years. Students will demonstrate the competition and talk about the competition to prospective teams
Find out how these elementary students used digital media to create ePortfolios and develop their digital footprint.
In 2013 St. Anthony school students chose a challenge project of beautifying their school with Edible Landscaping. Students will share their Edible Landscaping project. Topics will include: Finding appropriate locations, Choosing plants that are suited to the site, Site preparation, Planting, Maintenance, Educational benefits.
Middle School students will present their learnings in field biology through the MHOK Eco-Village Curriculum and Ahupua'a studies. Students will showcase their student created wikipage and e-portfolios. Teachers will be present to showcase the school's eportfolio process using Teacher Dashboard.
Sixth grade students at Hanalani Schools will demonstrate 21st century skills through their Online Science Fair Project websites, presented through www.MyOnlineFair.com. Completing a science fair project is an integral part of the curriculum to teach scientific inquiry and design processes. Many schools regularly incorporate technology in science inquiry, but most school science fairs have not kept up with the times when it is time to build and present a project, opting to present solely via the traditional and static "tri-fold board." Merging science inquiry and technology, students at Hanalani Schools build all aspects of their science fair projects into a project website using tools such as Google Sites, Google Docs and Powerpoint/design programs for visual content. Publishing online gives students a potentially global audience, gives a chance for collaboration and feedback from a host of peers, teachers, and science professionals, and teaches tech literacies in a real-world context.
Voyager School has implemented a Peer Mediation program where middle school students act as peer counselors. Their objective is to build community spirit and self responsibility by helping fellow classmates in grades K-8 to bring resolution to problems. Through this project, students learn leadership skills, team building, collaboration, and empathy.
What is a Traveling Teapot? It is an inquiry project involving students from Japan, Hawaii (Mid-Pacific Institute) Idaho and Canada! Our 6th graders were curious when they received an interesting box containing a teapot from Japan. Their task was to create their own original box to send the teapot on to another class somewhere around the world! The 6th graders partnered with the 8th grade Geometry students and learned about 3-D shapes and were involved in mathematical problem solving strategies in order to construct their own box for the teapot. Our 6th and 8th grade students will share about their authentic learning experiences with this project. Also learn more about our Teapot's journey!
Students often fail to apply the knowledge and skills learned in one context to another context. How can we increase the likelihood of transfer, whereby students are able to use what was learned in the classroom to solve real-world problems they might face later in life? This interactive session will explore two different frameworks for understanding how students transfer their learning, and will consider the key role of feedback in this process.
21st Century Classrooms demand an ever increasing amount of educational technology to be effective. HD video, distributed audio, and voice amplification as well as 1:1 and BYOD programs have the potential to provide significant benefits to students, teachers and administrators alike. This session will provide an in-depth discussion of challenges you will face when incorporating AV technologies in your classroom and strategies for successful implementation. The advantages of managing systems over the network will also be addressed. Additional topics include lowering operating expenses, increasing system uptime, effective support, and asset planning.
When literacy and social development are linked in schools, all students establish their voices and express themselves as they read, write, and speak in a safe classroom and school community. Social development themes-Identity Awareness, Perspective Taking, and Conflict Resolution, Family, Friends & Community, Social Awareness, and Democracy-help students become valued, productive members of their classroom, family, and community. Themes are matched with culturally responsive literature for interactive read alouds and small group strategic reading. Instruction supports oral language, deep comprehension, vocabulary, inquiry through central questions, and social development concepts.
This presentation will demonstrate how eInstruction's software, Insight 360, creates a true interactive environment among students and teacher while incorporating iPad utilization in the classroom. Insight 360 capitalizes on the functionality of the iPad for both educators and students. Educators will be able to enhance instruction by providing greater collaboration and interaction among students while increasing personalized learning. Students will be able to answer a broader range of question types with their iPads, including constructed-response questions which provide more detailed feedback for teachers. Insight 360 gives teachers up-to-date Common Core State Standards-aligned content that can be controlled from anywhere in the classroom, while receiving both instant and longitudinal data. Most importantly, Insight 360 works with teachers' existing technology and software programs.
Today’s students are digital natives – their world, and future opportunities are shaped by technology, yet all too often they are asked to “power down” when they come to school. Because students have limited access to the digital tools that are so ubiquitous in all other aspects of their lives, educators are missing a valuable opportunity to connect with their students and engage them in their ‘native language.’ ConnectEd Studios fills this void by tapping into student interest and by harnessing technology to support the development of critical 21st Century skills. One of the core features of ConnectEd Studios allows students and teachers to connect virtually with industry and community partners. By breaking down the walls between industry and school, students make the connection from the classroom to the world-of-work. Learning becomes relevant because it has meaning beyond the class, and students find an answer to the question, “Why do I need to know this?” Industry partners access easy-to-use annotation and feedback tools, leveraging their expertise by providing authentic critiques of student work and informing project design for teachers.
Since its founding in 1997, Florida Virtual School (FLVS) has been changing the landscape of student learning. As the country's first, statewide Internet-based public high school, today, FLVS is an established leader in developing and providing virtual Kindergarten-12 education solutions to students all over Florida, the United States and the world. Julie Young, one of the world’s leading innovative educators and President and CEO of FLVS, will discuss the evolution of online and blended learning.
Participants will learn how to use free interactive technologies to assess students during the learning process, facilitate classroom discussion, and increase student collaboration. This session will emphasize formative assessment strategies that can be used in any content area or grade level. Technologies will include Socrative which can be used as a student response system, Hot Potatoes software, and a variety of screencasting technologies to capture student thinking.
A visit to New Zealand’s Ministry of Education has led to an assessment revolution at Myron B. Thompson Academy. We’ve recommitted to confident learners and achievement with excellence in an evolving technological world. This multi-media, interactive session will link the rise in test scores to meaningful teacher-developed assessments. Participants will explore tools they can incorporate in their own work.
Kua o ka La charter school?s Hipu?u online program is trying to make sure that its online learning program continues to support the foundations of the school, particularly the importance of "place" for learning. Does learning online mean being unplugged from onlife?
Come discover five secrets that make games addictive, and learn about specific ways that you can use game dynamics in your classroom to engage learners.In this workshop, I will use video interviews with students, gameplay videos, and examples from many current games that kids play to demonstrate what game designers know about tutorials, learning, and scaffolding of content. I will also present an overview of the concept of gamification, and why it is so effective at changing behavior. You can see my slides and notes here: http://www.slideshare.net/dkiang/game-dynamics-and-learning
Augmented reality has the potential to enhance classroomcontent and affect the way students visualize information.This session will focus on the different types of augmentedreality and classroom examples of how this technology canenhance content delivery. A variety of augmented reality websites, applications, and books will be presented. Informationwill be provided during the session to get K-12 classroomsready to use augmented reality.
Hokule‘a just finished a 5-month voyage around the Hawaiian Islands, visiting more than 25 ports and engaging in 15 Learning Journeys with schools and community organizations. Learn from Hokule‘a's partners around Hawai'i, through a sampling of the Learning Journey findings. Also, learn about the exciting opportunities to get your school, students and community involved with the Worldwide Voyage.
Hale Kula Elementary School implemented a Blended Learning program for grades 4 & 5. Hear from students, teachers and parents about the planning, implementation, and successes of their venture into 21st Century Learning. Find out how they blended face-to-face learning with virtual learning to create a collaborative community.
The global forum, TED (Technology, Entertainment, and Design), is gaining momentum around the world, but what about in our classrooms? The developers of TED "believe passionately in the power of ideas to change attitudes, lives and ultimately, the world." Who better to carry these ideas forward than our own students? In this presentation, veteran TEDx Maui Speaker Jenelle Peterson and polymath instructor Andrew O'Riordan will explore how the vast forum of TED talks can be utilized in classroom instruction. This presentation will discuss best practices and potential pitfalls of incorporating TED into your classes, including inviting students into the process of creating their own TED talk, as well as how to best integrate TED's educational platform, TED-Ed, into your instructional practice.
Designed to empower students to perform energy audits on Hawaii's schools, the Student Energy Ambassador Development (SEAD) program has engaged 5th-12th grade students, as well as their community supporters such as teachers, parents, Boy Scouts, Kapunas, and Green Clubs, to identify thousands in savings. Aligned with Hawaii's standardized curriculum and supported by the DOE Facilities department, SEAD has an unprecedented opportunity to address one of the largest energy bills in the state of Hawaii, all while creating a culture of sustainability and energy literacy within Hawaii's School system and their communities.
How can we model and help our students develop skills in the new literacies of the digital world? How does one "craft a tweet"? What are the nuances of hashtagging? What are the aesthetics necessary for effective vlogging? How do we cultivate and maintain a positive presence in social media? Our students are the "prosumer", publishing generation and require social and media skills that transcend physical space. This presentation will offer tips, tools, and examples to assist in integrating and supporting the "new literacies" in one's classroom and beyond.
Assessment tests focus on academic vocabulary and rigor, but fail to account for the 4C's of the Common Core Standards: Curation, Communication, Collaboration, and Creation. Through the Edmodo digital classroom platform, educators can create learning environments that break down the barriers of time and space. Students can learn and interact with each other at any time from anywhere. Edmodo apps and other web tools "play nice together" to provide students with a robust, dynamic experience where technology supports social learning. Learn how your students can curate, communicate, collaborate, and create using Edmodo. The possibilities are endless!
The appropriateness of technology use in early childhood education has been a controversial topic for a long time. There are number of research indicating both end of spectrum in terms of the benefit and harm to technology use in the early years. What are some of the latest trends and what are some examples of how technology is used in the state of Hawaii? Goals for this presentation is to share information on the current trends of technology in early childhood education and provide some examples of triumphs and challenges that local early childhood educators face integrating technology in their classrooms.
According to the International Dyslexia Association, dyslexia and other literacy challenges affect up to 15-20% of the general population. These are typically the 3-5 kids in every classroom who tend to struggle to find success in school, despite being bright and capable. My presentation covers three key topics, 1) 21st century learning and the need for a more personalized approach to education. 2) Skills that are necessary for smooth transition to college. 3) A wide variety of free technology tools (web-based and iPad-based) that support student challenges with reading, writing, and executive function. My presentation will provide teachers with tools they can take back and immediately implement to help not only their most struggling students find success in the classroom, but all students.
Explore a world of free content made by educators for education. During this session you’ll see how the democratization of information has given rise to an incredible amount of free and engaging educational content. Apple is at the forefront of this information revolution providing one of the largest collections of free content through iTunes U. In combination with engaging educational apps and amazing multi-touch books, the digital ecosystem available to educators and students through iPad and Mac is unparalleled. Get a peek at Apple’s vision of personalized learning using all these available tools.
Daniel Pink, author of A Whole New Mind, describes the need for students to develop creative thinking skills as we shift from the Information Age driven by logical and linear thinking to the Conceptual Age fueled by inventive, big-picture thinking. The 21st century economy depends on innovative thinkers who create the new technologies and industries that will sustain our population. And in this era of mandated testing, cultivating such creative thinkers can be challenging. In this session, educators learn how to promote creativity and innovation as a way to differentiate instruction, engage students in deeper level thinking, and apply problem-solving strategies to real world issues. Examples of interactive lessons and kinesthetic activities are demonstrated giving teachers tangible tools for helping students ignite their imaginations, brainstorm solutions, and collaborate on problem-solving teams. Attendees leave the session invigorated by the possibilities of engaging students’ creative minds in ways that stimulate the students while preparing them for the economic and professional demands of the 21st century.
Using Windows 8, you’ll explore tools and technologies that energize and engage students. You’ll learn how to get more out of the software you use every day. And you’ll discover how the latest devices and software work together to unleash 21st century learning.
How can we prepare students for the global innovation age? What happens when we engage students in learning 21st century skills applied to the world? This session will introduce you to the what, why, and how of teaching for global competence – “the capacity and disposition to understand and act on issues of global significance.” We will examine the importance of global education in today's world, unpack the definition and key aspects of global competence, and explore strategies and resources for integrating global competence into your teaching.
Are you using your document camera to its full potential? Learn how teachers across the nation are using document cameras in unique ways. Turn nervous students into confident oral presenters by bringing in the element of a document camera. Even document cameras in Physical Education can be used for research. Science can really come to life when using microscopes and document cameras together while also gathering images to creating a time lapse story.
A unique, fun, student-centered learning strategy - a few simple discussion cards can revolutionize any classroom, any grade level, any concept. Each card includes a picture and 3 or 4 prompting phrases to help struggling students form their thoughts and questions. Using simple and adaptable discussion cards, teachers can comfortably step back into a facilitation role and allow students to experiment and implement student learning. These simple cards can be used across grade levels and subjects, teaching and providing accurate assessment of 21st Century skills.
Passion for content and craft fuels this teacher’s approach to teaching English. She uses technology to help students analyze literature, discuss the meaning of texts, and present assessments. This interactive session will highlight the correlation between rigorous content, tech tools and student success.
Online education has matured at Myron B. Thompson Academy. Ten years of experience has clarified the importance of personal interactions between teacher and student. This session will highlight the exciting ways that two teachers challenge their students to apply and demonstrate deeper learning in an online environment. These strategies are applicable to traditional environments as well.
Educators will receive a series of methods and strategies that help to unlock students who struggle with the ability to focus and organize. Music research conducted with students struggling with Dyslexia and ADHD creates a new innovative approach that helps students to recognize their hidden abilities. By creating a simple paradigm shift we can help students begin to identify and understand their "disability" as now their new found "SUPER ABILITY!"
HIKI NO, the nation's first statewide student news network, teaches students and teachers the 21st century skills of collaboration, teamwork, problem solving, use of digital media, critical thinking, and media literacy. While some workshops and tutorials are provided, most of these skills are learned through the real-life process of producing network-quality news stories under the real-life pressures of broadcast deadlines and meeting stringent PBS standards for journalistic integrity, production quality, and effective storytelling. Added to these obstacles are the unpredictable factors of weather, scheduling conflicts, equipment problems, lack of cooperation by people involved in the story‚ the list goes on and on. In the end, students and teachers have not only learned how to tell an effective story through pictures and sound. They have also learned how to overcome obstacles and how to avoid them in the future. In this presentation, three to five HIKI No teachers will each show a successful story that their students had completed, and will then discuss the specific problems that arose during production. Each will outline how the problems were solved, what the students learned from the experience, and the sense of accomplishment that was gained by persevering. Members of the PBS Hawaii/HIKI No team (executive producer Robert Pennybacker, managing editor Susan Yim, editor/associate producer Lawrence Pacheco), as well as HIKI No mentors from the local broadcast and news industry, will be on hand to discuss how they tried to facilitate the learning process through these specific productions.After the formal presentation, there will be a Q & A session during which audience members, including educators interested in joining HIKI No, will be able to ask specific questions of the panel.
Since adopting the Google Apps for Education Enterprise solution in 2010, students at Le Jardin Academy have been using Google's tools to collaborate on, create and present evidence of their learning across the curriculum. Inspired by Jeff Utecht's "Google Ninja Program" a group of MS students has formed a club dedicated to using online resources to train themselves and teach fellow students (and their teachers.) The group's focus is to provide first-response tech support to their community on a variety of hardware, software and networking issue.
This presentation will capture the work that has occurred at Kamaile academy over the last two years as we have successfully implemented a structured, innovative, rigorous and comprehensive model of Project Based Learning and Performance Based Assessment. Topics will include~The need for something different (what we were doing wasn't working)~Our students and community~Selection criteria of PBL Model~Leadership~Creating our new reality / Gals and Outcomes~Professional Development / Staff Structures~PBL Processes~Supporting Data~ Q and A
We will walk through a unit in our integrated 9th grade engineering (Math, Science, Technology) and Humanities (Language Arts & Social Studies) that has students explore their ancestry and biology through investigating their own genome. We will include student work and some of the ways they showcased their results. The students competed this investigation in Spring 2013. 23 and me is a service that allows individuals to look at their ancestral history, migration patterns, biology and health through genetic markers. We saw this as an ideal way to do real world investigations on science and humanities as a study of people, places and our genetic past, present and future.
Google+ is a fast-growing social media network that integrates with Google Apps for Education. One of the most interesting features of G+ is Hangouts, a video conferencing tool that accommodates up to ten people. Participants will explore ideas for using Google+ and Hangouts in the classroom. They will participate in a short Hangout-on-Air discussion with a panel of selected educators and students who are using G+ and Hangouts successfully.
Expanding on our SOTF 2012 presentation, The Flipped Classroom 2 integrates new tools for producing online content and more innovative strategies for in-class activities. The flipped classroom is a new approach to maximizing classroom time by using technology to "flip" the traditional model of teaching so that lectures are offered outside of class, and homework is done in class. With teacher-created videos and interactive lessons, instruction that used to occur in class is now accessed at home, in advance of class. Class becomes the place to work through problems, advance concepts and engage in collaborative learning. Most importantly, all aspects of instruction can be rethought to best maximize the scarcest learning resource of all-time.
A must-see workshop! Be part of an exciting discussion that is transforming thousands of students lives, and empowering educators to turn their classrooms into an incubator for innovation. Jonathan Fritzler is a 27 year old educator, entrepreneur, surfer and Author of the book "The Student Entrepreneurs Guide to Harnessing Education Energy". The book shows students how to apply their upcoming research and projects towards developing business plans and writing grants. As the Youth Director for the United Nations Association of Hawaii, Fritzler has led workshops across the planet, sharing his secrets to effectively harnessing Education Energy. Educators will learn cutting edge techniques to prepare students for the 21st century, and give students a competitive edge in the job market before they graduate. You will not want to miss this!
In this hands-on session, participants will learn the basics of creating a mini performance task that can be used to give students practice in solving complex, multi-disciplinary, real-world problems. Limited to 25 participants who pre-registered.
Debbie Millikan will present the Philosophy for Children and Mindfulness tools she incorporates into garden education.
In this session learn how anyone can create and deliver rich, digital content, publish iTunes U courses and create multi-touch textbooks with iBooks Author. See how all of this can be delivered digitally using Macs to create and iPads to engage.
Join us for an engaging hands-on learning experience using the familiar Microsoft Office on your desktop and in the cloud. You’ll learn some great Office tips and tricks to engage students and save you time. Don't have Office installed on your computer? No problem! Office Web Apps provides you access to Office products to create, edit, and share in the cloud. At the end of the workshop, you’ll receive a Microsoft Innovative Educator (MIE) certificate and be eligible to join a global community of MIEs. Please bring your laptop.
Mass Customized Learning describes a technologically empowered, learner focused alternative to our present industrial age, assembly line school structure. What if every day, every learner came to school and was met with customized learning experiences at his or her precise developmental and achievement level, was learning in his or her most effective learning styles with content of interest, was challenged, was successful and left school eager to come back tomorrow? This is not only possible with today's technologies it is Inevitable. Industry has figured out how to mass customize products and services, education is poised for this leap
The UK's Building Schools for the Future programme was established to rebuild or remodel every high school in England. Steve Moss was the Technology Director for the programme for seven years from 2005 - 2012. Using examples from the schools that were designed and built during this period, he explores the ways in which real and virtual spaces shape the teaching and learning that takes place within them and offers some suggestions for creating spaces that work for learners and teachers.
Schools implementing 1:1 programs need research based strategies to begin and implement them with fidelity. Combining field-based research done by University doctoral cohort in Alaskan schools with national/international perspectives, the 1:1 Guidebook provides educators with critical components to consider and use in their implementations. The components represent the insights from educators and policy leaders in 1:1 programs important to success in pedagogy, management, leadership, and understanding student perspectives. Research includes the impact of bandwidth, culture and pedagogy, teachers levels of adoption, and student perspectives of learning in 1:1 programs. This session will provide insights and access to the Guidebook for all participants with links to research, solutions from 1:1 school leaders, and successful strategies for implementation (1to1guidebook.org), as well descriptions of STEM projects and an inquiry based app available to participations as a result of 1:1 capacity on a statewide basis.
Assessments can be cumbersome when creating from scratch especially when creating assessments aligned to the Common Core State Standards (CCSS). Learn how easy creating CCSS assessments can be. Implementing the assessments while using a school’s existing technologies are just as easy. Once assessments are completed, teachers have access to numerous differentiating reports. Reports can easily be sent to parents, curriculum coordinators, and data coaches.
What is a high-quality project? What criteria do you use when planning and assessing a project's rigor? In this session, you will engage in Envision Learning Partners (ELP) Know-Do-Reflect (KDR) learning process. KNOW: To learn more about Envision Schools, our implementation of project based learning and performance assessment, and our culminating defense projects presentation please watch the following video in advance: http://www.envisionprojects.org/breeze_projects/. DO: During the session, you will collaboratively analyze a project using ELP’s KDR Instructional Design Tool based on the Steinberg’s 6 As. REFLECT: During the session, you will collaboratively review and enhance a section of the project in teams. Participants will receive a copy of the KDR Instructional Design Tool and a copy of the final version of the project revised during the session.
Words like "technology, create. publish, share, media and collaborate" permeate the Common Core State Standards. Google Apps is proving to be not only a powerful and appropriate tool to meet the rigorous demands of the Common Core but also a cost effective one. This workshop will help participants connect the dots between technology and the CCSS as well as learn ways to leverage Google Apps to realize the true potential of the Common Core.
This presentation will showcase a classroom unit that uses criminal courtroom procedures to teach students to use evidence, argue persuasively, plan and strategize, and speak with passion to persuade an audience. The presentation highlights the development of the unit over time—recounting both first year disasters and final year successes, focusing on how to give students the time to create and explore while still keeping them moving toward a goal.
In this session, participants will be introduced to the Educator Effectiveness System, and provided with a sneak peak into a new personalized learning platform called "Buzz," being piloted in Detroit schools this year. SINET Director of Business, Brian Chandler will join us through video conferencing to share the data results from the 1st year of implementation in Detroit, and a preview this exciting new learning platform for student personalized learning. Bring your laptops to this presentation and check out the EES system live. All participants will receive a free 30 day trial to the EES system.
Creating a successful on-line learning environment requires the establishment of strategic support structures for student engagement, learning and academic achievement. This workshop will focus on lessons learned and best practice suggestions as schools look to integrate on-line learning into their curricular programs. We will explore the role of the academic coach who must monitor, motivate and mentor students; the creation of useful student workspace on your campus or at home; the planning and implementation of a student on-boarding course and the establishment of realistic goals, communication loops and self and instituional assessment of on-line learning experiences.
Each year, I take the 4th Grade students on a journey to design a customized swimming pool for a very picky client. The math-based challenge takes three weeks. Students go through the entire Design Thinking process and end up with 3D Engineering Plans as well as 3D Architectural designs. My presentation includes years-worth of student samples and also a video of the entire process. The goal is to show teachers how to implement Design Thinking and Project-Based Learning in a classroom.
Implementing and then managing iPads in a school setting can be a confusing process. If you have a cart-based model it is very different from a 1:1 program where students take them home. How much setup of the devices do tech staff do vs. teachers vs. the students? What apps do you install and when do you use Apple's Volume Purchase Program? Do you use an Institutional Apple ID or have the students use Personal Apple IDs and when? What do you use for Mobile Device Management, when do you use it, and why? Participants will be asked to bring their real-world challenges to the discussion and take a hard look at what options are best in these different scenarios.
We will share how Mililani 'Ike has incorporated Google Apps for Education (GAFE) into and elementary school for student (grades 3 - 5) and faculty use. We will discuss how the various Google Apps are being used (i.e. Google Drive, Calendar, Blogger, Google Sites, etc.) and provide examples.
A comparison of Apple's Macbook Pros and Google's ChromeBooks in an one-to-one pilot leveraging Google Apps for Education (GAFE). The presentation covers our strategic decisions in a one-to-one pilot laptop program with the grade 7 students at our K-12 public charter school. We will present findings on the two platforms we have evaluated and the path that we took to leverage technologies we had in place. Attendees to the session will have the tools, and a better insight to the planning needed to evaluate platforms, infrastructure, compliancy considerations, and best practices to make informed decisions for a one-to-one program.
In this hands-on session, participants will learn the basics of creating a mini performance task that can be used to give students practice in solving complex, multi-disciplinary, real-world problems. Limited to 25 participants who pre-registered.